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Ahmad Reza Cheraghi
swarm-sim
Commits
a7ebadfa
Commit
a7ebadfa
authored
Dec 16, 2019
by
Karol Actun
Browse files
shading language (glsl) downgraded to version 110 for better compatibility with older systems
parent
f603b572
Changes
4
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lib/visualization/shader/frag.glsl
View file @
a7ebadfa
#version 1
5
0
#version 1
1
0
varying
vec4
v_color
;
void
main
()
{
...
...
lib/visualization/shader/grid_vertex.glsl
View file @
a7ebadfa
// vertex shader for the GridProgram
#version 1
5
0
#version 1
1
0
// position vector of location model or direction line VBO 0
attribute
vec3
position
;
// normal vector of location model face VBO 0
...
...
lib/visualization/shader/offset_color_carry_vertex.glsl
View file @
a7ebadfa
// vertex shader for the OffsetColorCarryProgram
#version 1
5
0
#version 1
1
0
// VBO 0 - per vertex
// vector of a face
...
...
lib/visualization/shader/offset_color_vertex.glsl
View file @
a7ebadfa
// vertex shader for the OffsetColorProgram
#version 1
5
0
#version 1
1
0
// VBO 0 - per vertex
// vector of a face
...
...
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